Friday Fleet Dispatch #6 – 8/15/2025
BY Daniel Gibbs
Commander,
The week of August 11-15 delivered significant improvements to combat systems and ramped up character development production.
Mission Development
Our Unity Developer, Dustin, completed a major AI refactor that dramatically improves the AI system. Enemy ships now optimize power distribution properly and respond intelligently to player threat levels. Additional improvements include enhanced point defense system graphics and improved shield visualization. Bug hunting and optimizing the codebase continues.
Ship Construction & Interior Design
The art team maintained progress on that classified project while Navigator Lieutenant Joseph Nnadi’s character rework reached completion. We’ve also assigned one artist to work exclusively on character upgrades alongside our specialist contractor, accelerating the bridge crew overhaul timeline.
Voice Acting Progress
Daniel Gibbs continues finalizing voice talent selection, with recording sessions for the demo’s voice lines now scheduled for early to mid-September. The Leonidas crew will have their voices soon.
A new video dev blog is in the works, that will explain how the bridge combat and control system functions. Expect to see that next week. Onward!
v/r
Daniel Gibbs
Military Science-Fiction Author and SCOS Producer
Mission Progress Reports

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